Oca's Birds
A downloadable game for Windows
Project for Game Studio I class, Fall 2016.
This game is an expansion of a prototype originally made by Shelley Chen, expanded on by me and Mel Kim. In the original game, the player finds themselves sitting on a tree branch, accompanied by a small blue bird. Clicking the bird causes it to play its melody. Several holes along the tree branch represent the notes that the player can play with their Ocarina - if the player plays the bird's melody correctly, they will be met with a colorful sunrise.
In this expansion, there is no longer just one melody that is the same every time. A melody is generated procedurally, using a Markov Chain Algorithm. At first, there is one bird, who will play 3 notes. Upon matching those notes, a new bird will appear with a new 3 notes. Playing the entire melody up until the most recent addition will summon yet another bird, until there are 4 birds, 12 notes in total. Playing the full melody will bring about the sunrise, as well as some new bird friends! This version also features improved UI from the original, with a separate Ocarina UI rather than holes distributed across the tree branch, and indications over the birds for when you are playing the right or wrong notes.
Status | Prototype |
Platforms | Windows |
Author | Ben Costrell |
Genre | Puzzle |
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